Kelp'thar Forest is the first zone in the
undersea region known as Vashj'ir. It is one of the two starting zone for all
players level 80 and higher (the other is Mount Hyjal). The forest features a
vast array of aquatic life and plants. There is a mixed focus between the main
quests involving the naga and auxiliary quests introducing players to
Vashj'ir's new under water mechanics. The most noticeable feature of the
Kelp'thar Forest is found along the southern edge of the zone in what is known
as the Lightless Reaches.
History
Kelp'thar Forest does not have much of a
history when it was far below the ocean's surface, at least no known recorded
history.
Geography
The Kelp'thar Forest is the smallest of the
three underwater zones of Vashj'ir and found at the northeastern most part.
Kelp'thar is separated by the Shimmering Expanse by the Lightless Reaches, a
large chasm, much in the same way land zones are separated by mountains.
The forest's most notable features would be
the seaweed forests and overly sized shells found throughout the region. There
exists a few ruins, but not as many as would be found in the Shimmering
Expanse. The region mostly consists of sunken vessels that were struck down by
a sea monster while heading to the newly risen landmass. The most common
wildlife includes sea turtles, sharks, crabs, and other fish life.
Wild
creatures
Crabs
Eels
Gilgoblins
Groupers
Sea grubs
Makrura
Murlocs
Naga
Orcas
Seahorses
Sea giant (One, Gnash)
Sea serpents
Sea turtles
Sharks
Skeletons
Notable
Characters
Erunak Stonespeaker
Legionnaire Nazgrim
Captain Taylor
Notes
During the World of Warcraft: Cataclysm
beta this area was known was Kelp Forest.
Kelp'thar Forest might best suit those who
do not plan on spending gold for additional riding skill, but instead get the
free [Vashj'ir Seahorse] mount which makes it considerably faster to level in
Kelp'thar Forest, Shimmering Expanse and Abyssal Depths.

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