Ghostlands is a part of the original
Blackened Woods. It is a level 10-20 zone that was implemented in the Burning
Crusade expansion. Today, this zone appears on the world map north of the
Eastern Plaguelands. Ghostlands is also an alternate title for the entire
Blackened Woods region (LoC 112) from which Eversong Woods was later reclaimed.
The current Ghostlands region borders Eversong Woods in the north, and is the
location of the forest troll instance Zul'Aman.
Little is known of this shadowy region of
Quel'Thalas. The blood elves applied the scorched earth policy to these
woodlands, effectively giving the Scourge as pyrrhic a victory as possible. It
is likely that vengeful phantoms of the battles with the Scourge and a majority
of the undead remnants left over from the invasion of Quel'Thalas still linger
here...as well as one of the most vile traitors to the elven people.
History
According to Lands of Conflict, the high
elves first landed in the Ghostlands (also known as the Blackened Woods),
southwest of Silvermoon and north of Stratholme. Their fleet landed on the
beaches of the kingdom men would later call Lordaeron. Forging inland, the high
elves founded a settlement within the tranquil Tirisfal Glades. After a few
years, many of them began to go mad. It was theorized that something evil slept
beneath that particular part of the world, but the rumors were never proven to
be true. The high elves packed up their encampment and moved northward towards
another land rich with ley energies.
Geography
The Ghostlands is a rather dark and dreary
place, with not even a glimmer of sun, even along the coast. It is a zone that
reeks of death and undead activity. Most areas that are populated are in the
center of the zone, including Tranquillien, Sanctum of the Sun, and Farstrider
Enclave, though the area just outside Zul'Aman has a number of inhabitants.
Many of the ruined villages have been taken by the undead, and a blackened scar
runs the length of the zone from Eversong Woods in the north to Deatholme in
the south. There are also a small number of night elf camps, though even these
areas are gloomy and forlorn.
Getting
there
Travel from Fairbreeze Village in Eversong
Woods south and cross the small bridge into Ghostlands. From there a short walk
will bring them to Tranquillien.
Inhabitants
Bats
Lynxs
Mana Wyrms
Spiders
Arcane guardians
Mana Surges
Forest trolls
Gnolls
Humans
Night elves
Undead Abominations
Banshees
Crypt fiends
Gargoyles
Ghouls
Shades
Skeletons
Wraiths
Zombies
Notable
characters
Ghostlands is home to several characters of
note. At Tranquillien, Dame Auriferous and High Executor Mavren work together
in the battle against the Scourge. At the Farstrider Enclave, Captain Helios
and his rangers attempt to fight back the relentless attacks from the Amani
trolls. And at the Sanctum of the Sun, Magister Kaendris sends bold adventurers
into the heart of evil itself — Dar'Khan Drathir's Tower of the Damned, in the
center of his fortress of Deatholme.
Notes
Ghostlands has one of the highest
level-gaps between adjacent zones with its southern border to the Eastern
Plaguelands, a gap that jumps roughly 25 levels from 20 to 45. Another similar
zone is Tirisfal Glades, which borders the Western Plaguelands — a gap that
jumps about the same level range, from 10 to 35. Once finished questing in the
Ghostlands players can continue on by using the Orb of Translocation located in
Silvermoon City in order to teleport to the Undercity. From the Undercity
players have the option of traveling to Hillsbrad Foothills or taking the
zeppelin to Orgrimmar, where they can then proceed to Ashenvale.
Ghostlands was the only Burning Crusade
zone that had a flight path connecting it to an original World of Warcraft zone
(Eastern Plaguelands) until flight points were added to the Isle of Quel'Danas
from Ironforge and Silvermoon City.
Ghostlands is often used by players wishing
to bypass the Barrens whilst questing. See Avoiding the Barrens.
Thalassian Pass, connecting the Ghostlands
to the Eastern Plaguelands, is the only way out of Quel'Thalas by land; all the
other ways are by flight paths or teleportation. Notably, players trying to
swim south by the shore into Eastern Plaguelands will find their way blocked by
an invisible wall. This is because Quel'Thalas, like Azuremyst Isles, actually
exists on the Outland map, presumably to make it easier to block players
without The Burning Crusade. Quel'Thalas overlaps the old Eastern Kingdoms region
to the northeast of the Eastern Plaguelands, which is where players attempting
the reverse trick (swimming into Quel'Thalas) will find themselves: swimming
along the shore, appearing on the world map as passing right through the
Ghostlands.
Windrunner Spire a large structure located
in the southwest part of the zone is/was the home of some, if not all, of the
Windrunner family. [The Lady's Necklace], a quest item, drops from mobs around
the spire.
Minor settlements: Tranquillien, Deatholme
Affiliation: Scourge
Location: Southern Quel'Thalas


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