The Blasted Lands bears that name for a
reason: the area was twisted by the magic that brought the Dark Portal into
being, spewing the rampaging Horde out onto Azeroth.
This wasted desert of red clay is home to
the original Dark Portal. The portal still stands, and leads to Draenor (used
to lead to Outland). Nethergarde Keep, a Stormwind fortress of dour mages and
paladins, keeps watch over the portal and the demons and ogres that would abuse
its power.
Now, the wretched land hosts few
inhabitants and no significant settlements. Magic that leaked through the Dark
Portal warped the Blasted Lands, leaving an infertile desert landscape. Hardy
desert species like Basilisks, Scorpions and Hyenas have since colonized the
area. The red rocks of the region do not come by their color naturally. The
original tan color was transmuted into the unearthly crimson by searing heat
and chaotic energies when the Dark Portal was destroyed.
There is but one usable road in the Blasted
Lands, guarded at the north by Nethergarde Keep’s grim mages. They have the
unenviable task of watching the Dark Portal, guarding the rest of the continent
from the demons in the south and protecting themselves from the ogre tribes
that roam the desert. The weather here is dry and hot during the day and
bitterly cold at night. Mountains block any moisture that may come from the
Swamp of Sorrows to the north, and no rivers grace this land. The eastern coast
will occasionally get storms from the sea, but these downpours come so quickly
the water merely runs off the packed earth and back into the sea.
The keepers of Nethergarde have an uptight
and uncheerful disposition that seems appropriate in light of the danger they
face daily. The warriors and mages fight every day with the ogre magi and
demons that threaten either to destroy the keep or take over the Dark Portal.
This tightly knit community experiences little crime, however. Those found
breaking the agreements they take on when accepting a post at the Keep are sent
for a time to the Stockade in Stormwind.
History
This foul desert was once a dark fen of
marshlands called the Black Morass; a sort of sub-region of the Swamp of
Sorrows. This is the area where the orcish Horde first entered Azeroth through
the Dark Portal, followed soon by their attack on the human lands to the
northwest. The lands around the former Dark Portal are burnt and dead, forever
warped by the powers that followed its destruction. Lightning strikes are
constant, and the inhospitable land is home to groups of especially vicious and
powerful creatures. A sizable remnant of the Burning Legion has taken refuge
within the Tainted Scar. It is still watched over by the wizards of Dalaran
within the Fortress of Nethergarde, established by the Archmage Khadgar after
the second war. The unique and dangerous opportunities presented in such a
harsh landscape has also attracted the notice of the Blood Elves and the Horde.
As if the Horde weren’t enough, Dreadmaul
ogres also came through the Dark Portal. Unlike the orcs, they remained in the
Blasted Lands. Nethergarde’s mages tell that the ogres serve Lord Kazzak.
Whoever their master is, he orders them to attack the Alliance’s keep on an
uncomfortably regular basis.
The Blasted Lands were once littered with
gold mines, and heavily populated with centaur.
Geography
This desolate and barren land has very
little in the way of flora and fauna, barring the demons which now wander the
plains. The region is particularly notable because the Dark Portal leading into
Outland can be found here.
There are no instanced dungeons or
battlegrounds in this zone, though several micro dungeons can be found here.
Notable
characters
The Blasted Lands are home to several
characters of note. At Nethergarde Keep, Thadius Grimshade aids adventurers in
locating a special gryphon. Further west, near Dreadmaul Hold, Bloodmage
Drazial and Bloodmage Lynnore attempt to capture the essence of strength, power
and wisdom from the local beasts and turn them into special elixirs. And deep
inside the Tainted Scar, Daio the Decrepit sends highly seasoned warlocks into
the darkest, most demonic parts of the world in search of mystical items.
Quests
There are three main quest
"chains" in the Blasted Lands: The potions quests, the Kum'isha
quests, and the You Are Rakh'likh, Demon quest chain.
+25 stat potions
These quests you can get from two blood
elves standing just inside the border of the Blasted Lands.
Each item rewards a +25 stat bonus to
Intellect, Stamina, Strength, Agility or Spirit, reduced from 50 to 25 in patch
1.11
Each potion is unique so you can only carry
one of each kind at a time. You can however drink one and get another one for
later use.
The quests are repeatable but you'll only
get experience for the first initial quest. The first quest grants an immediate
60 min buff in addition to the potion, the subsequent quests only give a
potion. So make sure you plan it out, it can be quite useful.
Kum'isha
quests
These quests are obtained from Kum'Isha The
Collector, level 60 in the Middle of Blasted Lands. He has two quests, one that
requires you to find a random Green Item called Imperfect Draenethyst Fragment
and one that requires you to find a random Blue Item called Flawless
Draenethyst Sphere, which is even rarer, and has about 0.2% chance to drop. Any
mob in the Blasted Lands can drop both of these items, but the best source for
the sphere is Teremus The Devourer, a dragon that can be 5 manned. It drops it
75% chance and usually about 2-3 spheres. Each of these spheres give a Level
40-50 Superior/Rare Item, or if you are very lucky, an Epic Item. The Imperfect
Fragments only give random Level 40-50 Uncommon Items.
World
of Warcraft: Cataclysm
This is one of the zones Blizzard is most
excited about. The level range of the zone is 54+, and the newly exposed
coastline to the east allows for a brand new play zone.
In addition to these, the Tainted Scar
(sub-zone in the south-western parts of the Blasted Lands, currently populated
by elite demons) is now a large worgen area. Instead of being a
"scar", it is a forest, dark, misty, and gloomy, with exposure to the
ocean.
The worgen in the fishing village of
Surwich are allied with the Alliance.
Areas affected:
Dreadmaul Hold – appears to be expanded and
taken by the Horde, with a flight path added.
Nethergarde Keep – southern wall has been
opened with a path leading to the beach where a lot of Gilnean ghosts wander
near their shattered ships
Nethergarde Mines – taken over by the Horde
The Tainted Scar – completely revamped
playable area, very moody and foggy (Daio is still here); Worgen-themed town
with flight master to the very south
Other – SE of the Dark Portal is a new area
uncovered by the lowering of the tides, the Red Reaches, ruled by
murloc-enslaving naga; constant fighting between Horde and Alliance mobs
between Keep and Mines
New Hunter Pets – Bonepicker Feeder
(Carrion, Green), Felscale Crawler (crab)
Notes
Those with the Burning Crusade and at least
level 57 are able to use the now reopened Dark Portal to reach Hellfire
Peninsula in Outland, although it is recommended to wait until level 58 as
quests are very limited at 57. The Dark Portal, like Shattrath City, is a
sanctuary and therefore combat there is prohibited, even between PvP flagged
players.
The occasional lightning that strikes the
ground near the Dark Portal cannot hurt you in any way.
The Blasted Lands are a good place to farm
money and equipment. There are numerous silver elites wandering the lands, and
there is a Draenei quest giver who gives you a pack of clothing every time you
find a certain crystal.



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